The V-Ray glTF Viewer is available free under a MIT licence. To use the V-Ray glTF Viewer, you will need to have installed either the V-Ray App SDK or V-Ray 5 for Maya or V-Ray 5 for 3ds Max, both of which include its Python binding.Ĭhaos’s GitHub repo includes installation instructions, and gives some idea of the syntax used to control the render camera view and materials properties, but you will still need some technical know-how. The viewer also supports transform animations “to some extent”, although not morphing or skinned characters. glb files, and supports the key PBR material features of the glTF 2.0 specification, including the clear coat and sheen properties. It’s a command-line tool, so it isn’t as easy to use, but it works with. ![]() ![]() Blender Models, Vray Tutorials, Unity Tutorials. Load and render models in glTF format using the V-Ray render engineĪ lightweight file format for 3D assets, glTF is becoming increasingly popular in real-time applications, and is now supported in DCC software including Blender and Nvidia’s Omniverse.Īlthough there are a number of online glTF viewers, the new V-Ray glTF Viewer provides users of other software with an alternative way to visualise glTF models. Blender 3d, Brave Browser, Chalice, Github, Dropbox, Rigs, Dynamic. ![]() Chaos – the company formerly known as Chaos Group – has released the V-Ray glTF Viewer: a free collection of Python scripts for rendering models in glTF format using its V-Ray renderer.
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